V.0.5.0

V.0.5.0 was an update released April 1st, 2019.

The Mud Building Update is the fourth major content update to Green Hell. It introduces a dirtiness system, new resources, items, crafting plus more...

Additions

 * New dirtiness system - getting dirty and cleaning up
 * New building resource - Mud
 * New craft resource - Iron
 * New construction - Mud Charcoal Furnace, Forge
 * New item - Metal Armor
 * New iron weapons ( Blade, Axe, Spear, Pickaxe, Arrow)
 * New construction - Storage
 * New modular buildings - (Mud Wall, Mud Window Wall, Mud Fireplace Wall, Mud Shed Wall, Mud Roof)
 * New construction - Mud Water Filter/Collector
 * New construction - Shower
 * New language - Hungarian
 * New Notebook bookmark - Mud
 * New construction - Mud Mixer
 * New challenge - Blacksmith

Changes

 * New Balance
 * New model - opened Small and Big Cans
 * New Peccary sound
 * New Plank model
 * More precise buildings’ collision
 * More precise tree collision
 * Thinner Four Pronged Spear model
 * HP regeneration rework
 * Light from Campfire is now brighter
 * Water Collector and Bamboo Water Collector are easier to destroy now
 * Modular constructions are now easier to build
 * Campfire ash now takes more space in Backpack
 * Smaller Albahaca Leaves
 * Blue butterflies
 * Lower chance to catch Prawn in Prawn Trap
 * Brazilian Wandering Spider’s Body is now the same size as alive Spider
 * Palm and Banana Roofs can now be deconstructed
 * Beds are smaller now
 * New Frames can be placed next to modular Walls
 * Longer time to heal treated wound after reloading save
 * Palm Roof and Banana Roof look slightly different
 * Constructions generate different sound and fx depending on where they were hit
 * Broken Armor can’t be taken off when hidden

Fixes

 * Fixed - Potential crash in Tutorial when trying to pick up candy bars before able to
 * Fixed - Potential crash when walking in water in specific spot
 * Fixed - Game locked after harvesting an animal after the weapon runs out of durability
 * Fixed - Spoiled food restacked improperly in Backpack
 * Fixed - Spoiled food rotated in Backpack to default position
 * Fixed - Armor could be stacked on another Armor after loading
 * Fixed - Dialogue with Mia continued after skipping the Tutorial
 * Fixed - Tutorial objective appeared after reloading Tutorial
 * Fixed - Various problems when loading Tutorial saves
 * Fixed - Weapons from Weapon Rack could not be picked up without opening Backpack
 * Fixed - Stone and Cage Traps lacked collision
 * Fixed - Trigger of Log in Bamboo Shed ghost
 * Fixed - Cooking slot issues
 * Fixed - Shed Roof ghost retained it’s position after aiming it elsewhere
 * Fixed - Picking up animation was played twice while holding Bamboo Bow
 * Fixed - Self-lighting Fireplace crash
 * Fixed - Campfire had incorrect recipe in the Notebook
 * Fixed - Egg/Bird Feather disappeared when Nest was taken first
 * Fixed - Rain drops were visible on some items in the Backpack
 * Fixed - Cooked Malanga and Cassava had missing text
 * Fixed - Construction Ghost could be placed inside cuttable trees
 * Fixed - Water containers didn’t fill up during Player’s sleep
 * Fixed - Some constructions couldn’t be placed inside the Shed
 * Fixed - Small Fire had same icon regardless if Player held Ember or not
 * Fixed - Mask and Danger Cards in Tent disappeared too soon during Tutorial
 * Fixed - Plants tab had an additional non-functional counter in Notebook
 * Fixed - Text on some Weapons was misplaced
 * Fixed - Walls and other attachments cannot be placed to already build Frames on Anaconda Island.
 * Fixed - Fists attack didn’t generate any sound
 * Fixed - Maggots became huge when placed in Pot with boiling water
 * Fixed- Tail of Puma and Jaguar stopped in living position after death
 * Fixed - Some animations were played twice if Player held a Bamboo Bow
 * Fixed - Walkie-Talkie and Battery had Destroy option in expand menu
 * Fixed - Couldn’t kill a Fish with a Tribal Arrow
 * Fixed - Players leg protruded from armor
 * Fixed - Constructions had improper hit sound
 * Fixed - Roofs’ ghosts placed on Sheds could not be deconstructed
 * Fixed - Smoker didn’t work on some saves
 * Fixed - One barrel changed color depending on distance from Player
 * Fixed - Fishing Rods and Torches couldn’t be stored on a Weapon Rack
 * Fixed - Player’s hand went into camera after hitting with second Weapon swing
 * Fixed - Headshots with Weapons other than Arrows and Spears killed AI instantly
 * Fixed - Player could interact with items that were under the right side menu’s buttons
 * Fixed - Firestarting Tools could be used in shallow water
 * Fixed - Crafting Arrows could make Bow load couple Arrows at once
 * Fixed - Some AI attacks didn’t close Body Inspection
 * Fixed - Bow Trap had arming icon even when armed
 * Fixed - Destroyed Campfire’s components were blown high into the air
 * Fixed - Plane remains were transparent when looking inside