Armor

Armor is used to protect yourself from wounds. Each piece of armor can be attached to one of your limbs.

There are currently 6 types of armor in the game.

Damage Calculation
$$PlayerHP = PlayerHP - DamageInput * (1 - TotalAbsorbtion)$$

$$ArmorHP = ArmorHP - DamageInput * TotalAbsorbtion$$

$$TotalAbsorption = BaseValue * Absorption$$

$$BaseValue = 0.6 + 0.4 * ArmorHealth / MaxArmorHealth$$ (Min = 0.6, Max = 1.0)

Note: This calculation doesn't include poison damage.

Note: Destroyed armor doesn't provide any absorption.