V.0.1.3

V.0.1.3 was an update released September 17th, 2018.

Additions, Changes, & Fixes
V.0.1.3 Changelog

New stuff
 * Wide screen support for (21:10,21:9)
 * Key bindings.
 * Blocked places that allows players to leave the map.
 * Expand Menu systematized (always same order)
 * Improved hit reactions.
 * Improved visuals of leeches.
 * Hint reminding why firestarting failed.
 * Speed of sanity drops now depends on difficulty.
 * Player now starts with full stats on survival mode.
 * Low nutritions no longer block healing process and drain condition.
 * Decreased palm leaf numbers in raffia tree, it's easier to pick up dry leafs now.

Fixes
 * Food processors should work properly when you walk away.
 * Fire should work properly when you walk away.
 * Pink material of some soups.
 * Decay timer no longer resets after loading game.
 * Cooking timer no longer resets after loading game.
 * Sometime when sleeping time wasn't moving.
 * Fire snapping to stone ring.
 * Small fire should work under rack/smoker.
 * Animation bugs, when attacked by insects.
 * Blocking with spear animation.
 * Egg spoiling time.
 * No more stick blades in the air after loading the game.
 * Rains stopped after new year.
 * Bugs with cooking slots.
 * Animation blocks in case when you get hit while crafting.
 * Carrying Log position.
 * Weapon disappearing when getting hit.
 * Weapon icon not disappearing when weapon is destroyed.
 * Items dropping on the ground when crafting.
 * Lack of collision with metal grill.
 * Fx position on bamboo filter.
 * Bamboo bridge collisions.
 * Feather material.
 * Small localisation bugs.
 * Maggots in soups no longer drop under terrain.
 * Heavy objects disappearing when crafting.
 * Missing food poison tooltips.
 * Spear block when fishing.
 * Jaguar animations.
 * Small UI fixes.
 * Coconut bidon size.
 * Sounds in case when you come back to main menu with low sanity.
 * Peacock bass position in backpack.
 * Smaller UI adjustments.
 * Other smaller bugs.