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Blueprints, also known as ghosts are semi-transparent models of buildings. Once the blueprint has been place in-world, the player will have to collect all the materials needed to complete construction.

Basic Info[]

At the start of a new game the player will be automatically be given basic starter blueprints. Other blueprints will need to be discovered, this can be done by exploring all the different locations around the map. Once a new blueprint has been learned it will be added to the players notebook.

To view all available blueprints press N to open the notebook, all building tabs can be found on the right hand side of the book.

blueprint location coordinates
Campfire Abandoned Tribal Village 46W 26S
Anaconda Island 35W 25S
Bamboo Camp 52W 17S
Stone Ring Abandoned Tribal Village 46W 26S
Bamboo Camp 52W 17S
Bamboo Smoker Abandoned Camp 53W 16S
Dryer Abandoned Tribal Village 46W 26S
Grill Rack Drug Facility 51W 27S
Water Collector Drug Facility 51W 27S
Bamboo Water Filter Fishing Dock 51W 19S
Cage Trap Abandoned Tribal Village 46W 26S
Fishing Rod Trap Anaconda Island 35W 25S
Killer Trap Drug Facility 51W 28S
Large Stick Fish Trap Fishing Dock 51W 19S
Prawn Trap Anaconda Island 35W 25S
Snare Trap Elevator Cave 40W 19S
Log Bed Plane Crash Cave 40W 24S
Medium Bamboo Shelter Scorpion Cave 52W 16S
Weapon Rack West Native Camp 47W 17S


Blueprint Placement[]

To start building the player will need to select a blueprint from the notebook. Once the desired blueprint has been chosen press the Left Mouse Button to select it, the blueprints ghost will now appear in-world. To create the building press the Left Mouse Button. The player will need to obtain each material needed and place them in a specific order on to the blueprint to complete construction.

To build multiple blueprints which require building attachments, the main structure will need to be completed first. Blueprints will not snap in to place on a unfinished structure.
For example; a modular building requires the frame to be built first before adding attachments such as the roof. when placing multiple frames next to each other it is best to finishing building the first before adding a second fame to ensure they snap together.

Multiple non-custom buildings such as shelters can be place in-world as they don't require attachments.


Controls[]

Action Button
Assignment
Description
Rotate
RMB
Rotates blueprint ghost around.
Build
LMB
Places blueprint.
Materials
E
Places materials.
Deconstruct
Hold T
Destroys blueprint after placement.
Cancel
Q
Cancels the blueprint before placement.


Blueprint Color[]

Blueprint Color Meaning
White
Blueprint is ready for placement.
Red
Can not be placed due to objects blocking placement.
Yellow
Can be placed once the plants have been cleared.
Grey
Blueprint after placement.
Green
Highlights material ready to be added to blueprint.


Starter Blueprints[]

The following blueprints will show in the player notebook at the start of a new game. These buildings will give new players the opportunity to set up camp early in game. Giving the player the best chance of survival while they are learning the basic's of gameplay in Green Hell.


Modular shelters are also provided at the start of a new game, however these are more suited for experienced player.


Gallery[]

Update History[]

Version Changes
V.0.5.5 Fixed – Sometimes constructions do not unlock in notebook.
V.0.5.4 Fixed – Walls don't despawn when completing loaded Mud Fireside Wall's ghost.
V.0.5.0

Fixed - Trigger of Log in Bamboo Shed ghost.
Fixed - Shed Roof ghost retained it’s position after aiming it elsewhere.
Fixed - Construction Ghost could be placed inside cuttable trees.
Fixed - Some constructions couldn’t be placed inside the Shed.
Fixed - Roofs ghosts placed on Sheds could not be deconstructed.

V.0.4.0

Fixed - Issue with loading not fully built ghosts.
Fixed - Cancelling ghost during changing weapons.
Fixed - Pre-built constructions ghosts collision.
Fixed - Attack during ghost placing.

V.0.3.5 Campfire's ghost no longer snaps to Stone Ring.
V.0.3.0 Fixed - Ghost double up when Player save game during construction and load it.
V.0.2.1

Changed information about how many items needs to be placed in ghost.
Fixed - Ropes in frame ghosts are too hard to insert.

V.0.2.0

Fixed - Small fire snap to stone ring which is under construction.
Fixed - Multiple construction ghosts can be placed on top of each other.

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