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==Shelters==
 
==Shelters==
 
Shelters are one of the most important buildings in [[Green Hell]]. They are used for saving the players progress.<br>
 
Shelters are one of the most important buildings in [[Green Hell]]. They are used for saving the players progress.<br>
Some shelters can also be used for sleep which restores the players energy and increases [[sanity]]. Small shelters have a slot for beds to lock in place to, and provide a small amount of protection from the rain.
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Some shelters can also be used for sleep which restores the players energy and increases [[sanity]]. Small shelters have a slot for beds to lock in place to, and provide a small amount of protection from the rain.<gallery mode="nolines" widths="300" heights="230">
 
me when enemy (o_0)
 
<gallery mode="nolines" widths="300" heights="230">
 
 
File:Hut Shelter.jpg|link=Hut Shelter|'''[[Hut Shelter]]'''<br><small>Save and Sleep point</small>
 
File:Hut Shelter.jpg|link=Hut Shelter|'''[[Hut Shelter]]'''<br><small>Save and Sleep point</small>
 
File:Medium Shelter.jpg|link=Medium Shelter|'''[[Medium Shelter]]'''<br><small>Only Available in [[Challenges]] Game Mode</small>
 
File:Medium Shelter.jpg|link=Medium Shelter|'''[[Medium Shelter]]'''<br><small>Only Available in [[Challenges]] Game Mode</small>

Revision as of 14:24, 8 June 2022

This page contains a list of all the buildings within Green Hell. Keep in mind not all buildings are available immediately upon starting the game. You will need to find these structures while exploring to unlock the ability to build them in the current version of the game.

Shelters

Shelters are one of the most important buildings in Green Hell. They are used for saving the players progress.

Some shelters can also be used for sleep which restores the players energy and increases sanity. Small shelters have a slot for beds to lock in place to, and provide a small amount of protection from the rain.

Beds

Beds are used for sleeping which will restore the players energy and increases sanity.


Fire

Fires can be used to cook meat and soups and provide a light source. Being near a fire will help increase the players sanity. Fires can be fueled with Sticks, Charcoal, Feathers and Rope which extends the fires burn length. They can be extinguished when it is raining if they are not protected by a shelter. Fires can also damage a player if they walk into them and give player an abrasion.


Food

These buildings provide a way to cook, smoke or dry food.


Water

These buildings provide a way to filter dirty water to produce clean water. Some will collect moisture from the air to produce clean water.


Traps

Animal Traps

These traps are used to catch animals.


Human Traps

These traps are used to kill natives but can kill wildlife.


Modular Shelters

Modular shelters are made up of four parts; frame, wall, shed and roof. Each part is built separately and can be combined giving the player the creative freedom to build custom shelters. Modular shelters provide protection from the rain once a roof is added. You can also place other buildings and structures under them. A basic frame structure allows the player to save their game. See Custom Building for more info on attachments. As of December 19th, 2019, V.1.3, you are now can do multilevel stories shelter using modular shelter.

Mud Constructions

Mud constructions are use to attach to modular buildings to improve their durability and look. See Custom Building for more info on attachments.

Storage

These structures are used to store materials.

Planters

These structures are used to grow plants. See Plant Cultivation for more information on growing plants.

Decorative

Not yet Implemented

Content that's found in the game files but not added in game.