Release date

Green Hell was released on August 29th, 2018 in Early Access for PC users on Steam.

Green Hell left early access and was fully released on the 5th September 2019.

Release information

The game can be purchased on Steam for $19.99

During the Early Access release, players will challenge themselves to stay as long as possible in Survival Mode where they will be able to dive into a full one half of the final map, encounter five dangerous and hostile creatures, and learn how to inspect their bodies for all kinds of wounds, infections, and parasitic nasties. Not only that, they can get a sneak peek into the Story Mode with a fully voiced over tutorial introduction.

The following game modes are currently available in the game during it's release in Early Access

  • Survival Mode
  • Challenge Mode

Game Content and features

Green Hell is an Open World Survival Simulator set in the uncharted unique setting of the Amazonian Rainforest. You are left alone in the jungle without any food or equipment, trying to survive.

On this journey, you won’t get any help from the outside world. Equipped only with your bare hands you’ll have to learn actual survival techniques to build shelters, make tools, and craft weapons in order to hunt and defend yourself. Constantly threatened by the jungle you’ll fight with both wild animals and tropical sicknesses.

Realistic Survival Sim • Use of true survival techniques (including starting fires, camp building, animal traps construction) • Sourcing and composing objects allowing survival (including weapons and tools) • Food sourcing (hunting, cropping) • Wound, disease and other injuries treatment, depending on the situation

Amazonian Rainforest Setting Amazonian Rainforest is the richest natural environment in the world. Exotically breathtaking, spectacular, multicolored, full of tones and sounds but mortal, deadly, uncompromising for the ignorant. • Part of the Amazonian rainforest as a map of the world for the setting • The richness of plants and multitude of animal species (mammals, reptiles, birds, and insects) • Simulation of animals natural occurrence and behavior

Unique Mechanics Survival in such extreme conditions requires willpower - without it we are sentenced only to death. Body inspection mode allows the player to diagnose themselves and heal their body. In this mode, we can also remove all kinds of parasites that decided to make a home out of your body.

Unique Features • Setting: deadly yet beautiful Amazonian rainforest • Body inspection mode • A multitude of fauna and flora and the dangers awaiting the player”

Early Access Developers Q&A

Why Early Access?

“Green Hell starts as a fight for survival in the Amazonian rainforest. The team has worked hard to capture this, but we want your feedback as we expand both the boundaries of the map and the challenges players face in-game.

Early Access offers us an opportunity to involve the survival community in the creation of Green Hell. We want to listen and grow with our players, and ultimately tell a bigger story within the parameters of the world.”

Approximately how long will this game be in Early Access?

“We plan to stay in EA stage for about 3 months.”

How is the full version planned to differ from the Early Access version?

“We plan to add:

- Larger playable area - Story mode - More enemies - New tools and weapons - New mechanics - Implemented feedback from the community”

What is the current state of the Early Access version?

“The game is completely playable right now. All mechanics of the sandbox included in the release of survival mode in Early Access. We will grow upon this further over the coming months, but this is our starting blueprint.

Will the game be priced differently during and after Early Access?

“We plan to raise the price after all the content planned for the full release is added.”

How are you planning on involving the Community in your development process?

“Early Access community is invited to participate in the official Green Hell forum community at Steam as well as strongly encouraged to feed gameplay suggestions, issues, and technical bugs.”

See also

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