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Spirits of Amazonia Game Mode

Spirits of Amazonia

Spirits of Amazonia is a game mode in Green Hell, which is available in both the single player and multiplayer menus.

Gameplay[]

The spirits of Amazonia game mode is the prequel leading up to the events of the main story. It is recommended for players who have already finished story mode. This other part of the story is more challenging than the main story, due to the amount of things that need to be done.

Basic Info[]

Trust Page in Notebook
Trust Page in Notebook

After the opening scene the player will be prompted two tasks, to find the boat and the masked elder tribe. The player can view these in the first tab of the notebook and complete these in any order. Upon finding and speaking to masked elder tribesman, the player will need to gain the trust of the Mu'agi Tribe. This will consist of the player completing quests for the tribe. Each quest completed will issue the player trust points.

Trust points earned can be viewed in the third tab of the player notebook. Here the player can see the quests they need to complete and the overall total of trust points they have gained. Trust points can be gained before talking to the elder, however the player will not be able to view the trust page until they have found and spoken to the elder.

Once 800 trust is gained with any tribe, it will unlock a ritual vision which will reward you with a small figurine that represents the tribe's trust.

There are three other villages, each with their own set of quests. Nothing prevents you from travelling to other villages to do their quests before finishing the Mu'agi quests, however you must complete the Un'garaca ritual before moving on to the area above their territory. Also the Snake's Pass will not open unless you've completed all three rituals and gained all three figurines.


Mu'agi Elder Quests[]

Below is the list of quests given to the player by the masked elder of the Mu'agi Village. These do not have a time limit and can be completed in any order.

Rescue Tribal Members[]

Task: Find and rescue tribes from the village
The player will need to find and rescue or help Mu'agi tribal members who have fallen victim to the Waraha Tribe. This quest will require the player to complete several tasks.
For a more in depth guide on these tasks see the links below;

Tribal Children

Location Image Coordinates Notes Return To
39W 38S This tribal child can be found sitting the bottom of a pond near an alcove and is only a short walk from the boat. Return to Mu'agi Village
41W 30S Found far north of the Mu'agi Village, not far from some caves.

Caution is advised as a puma roams this area.

Return to Mu'agi Village
41W 35S Can be found a very short distance from the west entrance of Mu'agi village.

Caution is advised as the player may run in to snakes, bees or jaguar if they rush down the ravine.

Return to Mu'agi Village
44W 35S This child can be found sitting high up on a bamboo log walkway. Return to Mu'agi Village
48W 36S Can be found sitting on a rock in a shallow river to the far west of the Mu'agi Village.

This child will require long distance travel.

Return to Mu'agi Village

Injured Hunters

Location Image Coordinates Notes
36W 30S Can be found taking shelter in a large cave, to the far north east.
38W 34S Found in a cave, not far from a large pond and waterfall.
40W 38S This hunter can be found at the end of a small passage inside of a large alcove cave.
43W 30S Can be found sheltering outside in a very small cave.
46W 36S Can be found deep inside a large cave.

Tribal Women

Location Image Coordinates Notes
35W 31S Held hostage inside a cave located behind a large camp and is guarded by two Waraha natives.

Depending on which route the player takes, they may have to combat with up to a total of seven Waraha natives.

36W 39S Held at a large camp guarded by four Waraha natives

Found not too far from the steamboat

48W 33S Held at a large camp found on top on a raised mesa. The player can access the camp via bamboo log walkways.

The camp is guarded by five Waraha natives

Free The Spirits[]

Task: Free the spirits of the killed tribe members with burning pyres
The player will need to locate and lay to rest Mu'agi tribal members who have been killed by the Waraha Tribe. This will involve making and burning the body on a pyre.
For a more in depth guide on this quest see Freeing The Spirits ( = 20 Points earned).


Learn the Legends[]

Task: Learn the legends painted on the rocks and solve their stories
There are four legends to solve, these can be viewed in the second tab of the notebook. Upon finding and reading a Tribal Legend Stone, it will unlock a part of the legend until they are all discovered. When the legend is complete, a different marking will appear on the map where a challenge will be waiting for the player, which can only be done by completing the legend. After the legend task has been finished, they player will need to speak to the Mu'agi Elder to finalize the quest.


Destroy Waraha Camps[]

Task: Destroy Waraha camps
In this quest the player will need to find all the settlements of the Waraha Tribe. In each camp the player will find natives which they will need to combat. Once the natives have been dealt with, the player can then proceed to the destroying the camp. This will involve knocking down all tribal buildings and tribal totems. Please note you don't need to destroy any pre-existing structures such as the weapons rack.

  • Big camps = 40 points earned
  • Small camps = 5 points earned

For a more in-depth guide see Waraha Camps.

Mu'agi Vision: Help the tribesmen[]

After gaining 800 trust points with the Mu'agi Tribe talk to the Elder. He will give you herbs to make an infusion. Go to the ritual bowl in the village and build a small fire. Drink the infusion and you will find yourself in a vision.

In the vision, you have to help the wounded tribesmen. There are three of them, and you will spawn in the middle of them. To start the process, pick up a water droplet and carry it to one of the little ant hill-looking structures near a tribesman. One of the mounds in each area (determined randomly) will grow a medicinal plant, Molineria for the wounded tribesman, the cup-shaped mushroom for the sick tribesman, and tobacco for the envenomed tribesman. The medicinal plant is the only one you need to finish. When you place the first droplet in any mound this triggers predators to spawn until you finish the task. You can kill them by throwing the spear or hitting them with it but they cannot hurt you. They only move towards the tribesman till they get close enough to hit them, which will restart the round. Two different predators may spawn, the jaguar which moves slowly, and the puma which is smaller and faster. Protect the tribesmen from the predators while carrying as many water droplets to the plants until the medicinal plant is fully grown. Once it is finished the predators and the tribesman disappear. Once all three tribesmen have been saved, Jake awakens in a nearby cave with the Mu'agi figurine.

Un'garaca Elder Quests[]

Below is the list of quests given to the player by the elder of the Un'garaca Village. These do not have a time limit and can be completed in any order.

Rescue Tribal Members[]

Task: Find and rescue tribes from the village

  • Catch Tribal Children = 30 points earned
  • Help Poisoned Hunters = 30 points earned. You need to treat food poisoning. A more in-depth guide is found on the Injured Hunters page.
  • Rescue Kidnapped Tribal Women = 30 points earned

Tribal Children

Location Image Coordinates Notes Return To
41W 21S Can be found slightly north west of the plane crash cave.

Caution as Natives patrol nearby

Return to Un'garaca Village
44W 27S A short walk from the Un'garaca village. The child can be found sitting inside the cave hidden behind a small waterfall.

Toxic waste can also be found in this location.

Return to Un'garaca Village
52W 29S The child can be found sitting in a cave opening, south west of the drug facility Return to Un'garaca Village
53W 22S Found on the far west of the map close to a Tribal Legend Stone under a natural stone bridge. Return to Un'garaca Village

Purify Poisoned Waters[]

Task: Purify poisoned water by burning down toxic waste
The player will need to locate all water sources that have been poisoned by toxic waste. The task involves destroying the toxic waste by burning it.
For a more in depth guide on this quest see Purify Poisoned Waters ( = 25 Points earned).


Learn the Legends[]

Task: Learn the legends painted on the rocks and solve their stories
There are three legends to solve. Once all clues have been found the player will be required to solve the individual legend, this will involve completing a task. After the legend task has been finished, they player will need to speak to the Un'garaca Elder to finalize the quest.



Destroy Waraha Camps[]

Task: Destroy Waraha camps

  • Big camps = 40 points earned
  • Small camps = 5 points earned

The camps that return trust to the Un'garaca are located on the second map, west of the bamboo bridge and/or the standing stones at Lambda point.

Un'garaca Vision: Hunt Game[]

After gaining 800 trust points with the Un'garaca Tribe talk to the Elder. He will give you herbs to make an infusion. Go to the ritual bowl in the village and build a small fire. Drink the infusion and you will find yourself in a vision.

In the vision, you have to hunt different creatures using different weapons. You will spawn with a random weapon. When you enter the area there are three standing stones, each with a creature and a weapon carved on to them. Creatures of odd sizes or colors, or even with implements spawn all over the area. After killing any creature you will respawn with a different weapon. Hunt the creature that corresponds to your current weapon. Once all three creatures have been killed with the correct implements, Jake awakens in a nearby cave with the Un'garaca figurine.

Habbacu Elder Quests[]

You can only proceed after gaining 800 trust points with the you have a reputation with the Un'garaca.

Below is the list of quests given to the player by the elder. These do not have a time limit and can be completed in any order.

Rescue Tribal Members[]

Task: Find and rescue tribes from the village

  • Help Fishermen = 25 points earned.
  • Rescue Kidnapped Tribal Women = 30 points earned

Rebuild Totems[]

Task: Rebuild destroyed totems
The player is tasked with finding the Habbacu destroyed totems and rebuild them.
For a more in depth guide on this quest see Rebuild Totems ( = 25 Points earned).


Learn the Legends[]

Task: Learn the legends painted on the rocks and solve their stories
There are four legends to solve. Once all clues have been found the player will be required to solve the individual legend, this will involve completing a task. After the legend task has been finished, they player will need to speak to the Habbacu Elder to finalize the quest.


Destroy Waraha Camps[]

Task: Destroy Waraha camps

  • Big camps = 40 points earned
  • Small camps = 5 points earned

The camps that return trust to the Habbacu are located on the second map, east of the bamboo bridge and/or the standing stones at Lambda point, the third map, and the fourth map.

Habbacu Vision: Catch the Fish[]

After gaining 800 trust points with the Habbacu Tribe talk to the Elder. He will give you herbs to make an infusion. Go to the ritual bowl in the village and build a small fire. Drink the infusion and you will find yourself in a vision.

In the vision, you have to chase fish underwater. Each time you spawn there will be three fish of varying colors (Blue, green, or yellow) waiting in the pool. Jump in and chase them into the open area where you will lose them. If you can remember which different directions they go, you can follow, but if you don't catch it simply swim around and look for the red fish. The red fish always guard the fish you're trying to catch, keeping you from coming from more than one or two ways. Figure out how to get around the red fish and catch the fish of the correct color. If you start to run out of air, find a stream of bubbles coming up from the ground, which will charge your air. If it seems like it's not working then swim down further into the bubbles. Catch all three fish and you will respawn at the start with a new set of differently colored fish. Once all three sets of fish have been caught, jump into the pool again and Jake will awaken in a nearby cave with the Habbacu figurine.


The Yabahuaca Quest[]

South of the Habbacu village to the swamp and east past the old abandoned base camp lies the Yabahuaca village. However upon getting here you will be told to leave and to find the chief beyond the "Snake's Pass". This refers to a path beyond the south part of the Mu'agi map. Heading south from the village and then west along the bottom wall, you'll find a cave with snakes painted all around (you must go this way to find one of the legend stones for the White Demon legend). Travelling down the cave and past the legend stone, take a left after crossing the log and before dropping back down in front of the cave again. This will lead you to a large stone with markings. If you haven't completed all three rituals, then the stone will be completely uninteractable, but if you have, you can interact with the stone to push it aside, opening a path to the next area.

Following the path will lead you to a warrior who will insist that you find the "emala mokka". Return to the boat to get Mia's help translating, and then you will be able to access the Moon Caves.

The Golden Figurines[]

Task: Find the Moon Caves and create the Golden Figurines
The player is tasked with finding the Moon Caves and using the ritual furnaces within to change the normal figurines into golden ones.
For a more in depth guide on this quest see Moon Caves.

There are no trust points in this area, so destroying the Waraha camps has nothing to do with progression, but will still prevent the Waraha from spawning.

Once you have all three figurines, you may place them in the bowl near the Yabahuaca warrior, and he will allow you to pass. Beyond is a quiet clearing with standing stones marked with details about the tribes and their stories, as well as a ritual bowl. Make a fire and drink to begin a vision where you must punch Waraha warriors. Eventually Mia's voice can be heard and you can leap off a stone into water. After a cutscene, you awaken next to the mushrooms that you came here for, and can begin your preparations to leave.

Leaving the Amazon[]

Return to the boat and inspect it for damage (interact with the steering wheel, the left hull, and the right hull). The blueprints for a scaffold to repair the boat will appear.

The Boat[]

Task: Repair the boat
The player is tasked with Building a scaffold to lift the boat, and then patching the hull.
For a more in depth guide on this quest see the Boat.

Repair the boat, cut it free from the scaffold, and interact with the wheel to finish this game mode. Congrats!

Gallery[]

Update History[]

Version Changes
V.2.0.1 New Mode - The Spirits of Amazonia.
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