V.0.1.3 was an update released September 17th, 2018.
Additions, Changes, & Fixes[]
V.0.1.3 Changelog
New stuff
- Wide screen support for (21:10,21:9)
- Key bindings.
- Blocked places that allows players to leave the map.
- Expand Menu systematized (always same order)
- Improved hit reactions.
- Improved visuals of leeches.
- Hint reminding why firestarting failed.
- Speed of sanity drops now depends on difficulty.
- Player now starts with full stats on survival mode.
- Low nutritions no longer block healing process and drain condition.
- Decreased palm leaf numbers in raffia tree, it's easier to pick up dry leafs now.
Fixes
- Food processors should work properly when you walk away.
- Fire should work properly when you walk away.
- Pink material of some soups.
- Decay timer no longer resets after loading game.
- Cooking timer no longer resets after loading game.
- Sometime when sleeping time wasn't moving.
- Fire snapping to stone ring.
- Small fire should work under rack/smoker.
- Animation bugs, when attacked by insects.
- Blocking with spear animation.
- Egg spoiling time.
- No more stick blades in the air after loading the game.
- Rains stopped after new year.
- Bugs with cooking slots.
- Animation blocks in case when you get hit while crafting.
- Carrying Log position.
- Weapon disappearing when getting hit.
- Weapon icon not disappearing when weapon is destroyed.
- Items dropping on the ground when crafting.
- Lack of collision with metal grill.
- Fx position on bamboo filter.
- Bamboo bridge collisions.
- Feather material.
- Small localisation bugs.
- Maggots in soups no longer drop under terrain.
- Heavy objects disappearing when crafting.
- Missing food poison tooltips.
- Spear block when fishing.
- Jaguar animations.
- Small UI fixes.
- Coconut bidon size.
- Sounds in case when you come back to main menu with low sanity.
- Peacock bass position in backpack.
- Smaller UI adjustments.
- Other smaller bugs.