V.0.5.0 was an update released April 1st, 2019.
The Mud Building Update is the fourth major content update to Green Hell. It introduces a dirtiness system, new resources, items, crafting plus more...
Additions[]
- New dirtiness system - getting dirty and cleaning up
- New building resource - Mud
- New craft resource - Iron
- New construction - Mud Charcoal Furnace, Forge
- New item - Metal Armor
- New iron weapons ( Blade, Axe, Spear, Pickaxe, Arrow)
- New construction - Storage
- New modular buildings - (Mud Wall, Mud Window Wall, Mud Fireplace Wall, Mud Shed Wall, Mud Roof)
- New construction - Mud Water Filter/Collector
- New construction - Shower
- New language - Hungarian
- New Notebook bookmark - Mud
- New construction - Mud Mixer
- New challenge - Blacksmith
Changes[]
- New Balance
- New model - opened Small and Big Cans
- New Peccary sound
- New Plank model
- More precise buildings’ collision
- More precise tree collision
- Thinner Four Pronged Spear model
- HP regeneration rework
- Light from Campfire is now brighter
- Water Collector and Bamboo Water Collector are easier to destroy now
- Modular constructions are now easier to build
- Campfire ash now takes more space in Backpack
- Smaller Albahaca Leaves
- Blue butterflies
- Lower chance to catch Prawn in Prawn Trap
- Brazilian Wandering Spider’s Body is now the same size as alive Spider
- Palm and Banana Roofs can now be deconstructed
- Beds are smaller now
- New Frames can be placed next to modular Walls
- Longer time to heal treated wound after reloading save
- Palm Roof and Banana Roof look slightly different
- Constructions generate different sound and fx depending on where they were hit
- Broken Armor can’t be taken off when hidden
Fixes[]
- Fixed - Potential crash in Tutorial when trying to pick up candy bars before able to
- Fixed - Potential crash when walking in water in specific spot
- Fixed - Game locked after harvesting an animal after the weapon runs out of durability
- Fixed - Spoiled food restacked improperly in Backpack
- Fixed - Spoiled food rotated in Backpack to default position
- Fixed - Armor could be stacked on another Armor after loading
- Fixed - Dialogue with Mia continued after skipping the Tutorial
- Fixed - Tutorial objective appeared after reloading Tutorial
- Fixed - Various problems when loading Tutorial saves
- Fixed - Weapons from Weapon Rack could not be picked up without opening Backpack
- Fixed - Stone and Cage Traps lacked collision
- Fixed - Trigger of Log in Bamboo Shed ghost
- Fixed - Cooking slot issues
- Fixed - Shed Roof ghost retained it’s position after aiming it elsewhere
- Fixed - Picking up animation was played twice while holding Bamboo Bow
- Fixed - Self-lighting Fireplace crash
- Fixed - Campfire had incorrect recipe in the Notebook
- Fixed - Egg/Bird Feather disappeared when Nest was taken first
- Fixed - Rain drops were visible on some items in the Backpack
- Fixed - Cooked Malanga and Cassava had missing text
- Fixed - Construction Ghost could be placed inside cuttable trees
- Fixed - Water containers didn’t fill up during Player’s sleep
- Fixed - Some constructions couldn’t be placed inside the Shed
- Fixed - Small Fire had same icon regardless if Player held Ember or not
- Fixed - Mask and Danger Cards in Tent disappeared too soon during Tutorial
- Fixed - Plants tab had an additional non-functional counter in Notebook
- Fixed - Text on some Weapons was misplaced
- Fixed - Walls and other attachments cannot be placed to already build Frames on Anaconda Island.
- Fixed - Fists attack didn’t generate any sound
- Fixed - Maggots became huge when placed in Pot with boiling water
- Fixed- Tail of Puma and Jaguar stopped in living position after death
- Fixed - Some animations were played twice if Player held a Bamboo Bow
- Fixed - Walkie-Talkie and Battery had Destroy option in expand menu
- Fixed - Couldn’t kill a Fish with a Tribal Arrow
- Fixed - Players leg protruded from armor
- Fixed - Constructions had improper hit sound
- Fixed - Roofs’ ghosts placed on Sheds could not be deconstructed
- Fixed - Smoker didn’t work on some saves
- Fixed - One barrel changed color depending on distance from Player
- Fixed - Fishing Rods and Torches couldn’t be stored on a Weapon Rack
- Fixed - Player’s hand went into camera after hitting with second Weapon swing
- Fixed - Headshots with Weapons other than Arrows and Spears killed AI instantly
- Fixed - Player could interact with items that were under the right side menu’s buttons
- Fixed - Firestarting Tools could be used in shallow water
- Fixed - Crafting Arrows could make Bow load couple Arrows at once
- Fixed - Some AI attacks didn’t close Body Inspection
- Fixed - Bow Trap had arming icon even when armed
- Fixed - Destroyed Campfire’s components were blown high into the air
- Fixed - Plane remains were transparent when looking inside