V.1.5.4 Hotfix released April 29th, 2020.
Fixes[]
- Fixed - Quest Items don't unlock for Client that was not in session and had saved previous progress
- Fixed - Crash after exiting the game with heavy objects in hands
- Fixed - Error When Host walks near Tribal Arrow stuck near Cartel
- Fixed - Crash for Client with opened Crafting when Host quits game
- Fixed - Crash when quitting game after moving stacks in Storage Box
- Fixed - Crash for Client when dying from Sanity Tribe
- Fixed - Savage changing ownership directly after/during Stone Throw freezes
- Fixed - Corrupted save with death at start
- Fixed - Tribes can be stuck after spawning to a Fire with three Players near
- Fixed - Charcoal Furnace has a smoke effect and wood icon after going far away when it's fired up and going back when it's off
- Fixed - Mud Forge slot disappears for Host when he goes far away from empty Forge near Client and goes back
- Fixed - Doubled Dryers after loading save
- Fixed - Jaguar and Puma spawner cooldown should be longer
- Fixed - Water Sip Hydration should always be 40
- Fixed - Items are not stacked properly after Client opens Host's Storage Box for the first time
- Fixed - Physics of items is significantly different for players
- Fixed - Unclickable Quit prompt if Client tried to Quit game at the same time as Host
- Fixed - Host’s respawn point is set to save point when loading game
- Fixed - Some texts in menus are cut off in certain languages
- Fixed - Items taken by Player via expand with full Backpack are dropped with Backpack’s scale applied
- Fixed - Items and constructions are still 'in use' for other Players if Player looking at them paused game
- Fixed - Obsolete message in infolog on Player connect/disconnect