V.1.7.0 Stands Update released June 25th, 2020.
New Additions[]
- New Stand types - Banana/Palm Leaf, Small Stone, Big Stone, Bamboo Log, Bamboo Long Stick, Bamboo Stick, Rope.
- New Bed type - Banana Leaf Bed.
- Singleplayer Survival saves can now be converted to Multiplayer. This action is irreversible so do it with certainty. This should take care of the issue some *Players had with their saves being changed to Singleplayer.
- Saves can now be deleted. This action is also irreversible.
Fixes[]
- Fixed - Potential fix for spawn in debug scene that some Players encountered
- Fixed - Possible crash when transferring a single item multiple times to the crafting table when holding Alt
- Fixed - Some construction ghosts had improper starting rotation when taken out from Notebook
- Fixed - On loaded saves respawn point of Player that saved is set to save point
- Fixed - Short Wall and Short Bamboo Wall were constructed from long sticks
- Fixed - Stand Triggers are not visible at all times
- Fixed - Player stuck in Crouch after changing key bindings to any other key
- Fixed - Construction ghosts selected from Notebook on the ground can be placed outside Roof boundary
- Fixed - Players can bypass the tutorial warning by playing Survival beforehand
- Fixed - 'Take max' should be below 'Take 3' option in Stands' expand menu
- Fixed - Host is respawned near Client after reload
- Fixed - Player can stop mid-air by harvesting an item
- Fixed - Player cannot shoot through Stands, Smokers, Racks and Walls
- Fixed - Obsolete expand menu on Stands trigger when Player has max of item type in inventory/hands
- Fixed - Max item count shows up twice in infolog when picking up Heavy Objects from Stand
- Fixed - Maggots are visible from under worn honey dressing when wearing it on a infected wound
- Fixed - Log Stand has obsolete option in expand menu
- Fixed - Bone Knife is placed half in a bucket half in floor
- Fixed - Water Filter doesn`t collect rainwater like other constructions
- Fixed - Plant from balance spawner does not have receive damage third-person animation